Altaholics Anonymous

WarCrack, LARPing and other reality escapes

  • Raid Rules

    “If the Tank dies, its the Healers fault. If the Healer dies its the Tanks fault. If anyone else dies its their own bloody fault!” - unknown

Repost on Stuns from Holy Hammers

Posted by Reaper on 16 February, 2009

There is a school of thought that says anything that is stunned or crowd controlled isn’t doing damage to the party, it is therefore better to stun then DPS.

This is false. Warlocks, Hunters and Rogues I’m looking at you now!

I’m a Tank. I’m a Paladin Tank. This means if something isn’t hitting me then it’s not taking damage. Instead of my passive-aggressive holy damage enraging the beastie beyond the limits of self-control it just stands there with a dumb look on its face… like George Bush facing a word with more then two syllables.

Stunning is Bad…. that stunned beastie isn’t getting aggro from me, it’s getting aggro from the Healer who is keeping me alive. That’s right, that squishy little tissue wearer with the survivability of a goldfish in a blast furnace is rising on the Trash Mobs “to eat” list. This is NOT COOL, this does not make Big Daddy Hammer happy, and when that occurs he feels like shoving that mauve hammer so far up your……. um…… got a little carried away there.

In summary, if you can stun it, Ipso facto it’s probably a trash mob. If it’s a trash mob and you have a Tankadin at the fore then you probably shouldn’t stun it.

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